I think simplest way to integrate this in mod is to set unit culture variants for ships, but currently i dont think i will do it in near future. However it may not help, i didn't get same problem in game How to change cp to 1251 (second image), region and time settings, then top right corner, top right corner.Īfter previous step, result in powershell (third image), cp changed. So, you may try to use second language in list Also, in russian localization russian language is first in language list - in international version English in first. I think it will work if you change system region or language to russian (automatic switch to cp1251?. For sure you use another codepage (1252) by OS, by default. Original Civ IV not using Unicode, therefore this localization used code CP-1251 to show cyrillic letters. Root of the problem is that i did my mod within civilization with russian localization.
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